It would fracture the community.
When games are successful, naturally sequels are expected. The insanely popular Minecraft appears to be taking a different approach. When Microsoft forked out a whopping $2.5 billion for the franchise in 2014, analysts expected the company would quickly churn out a sequel to make it a worthwhile transaction. It's now 2018 and the original game by Mojang is still being supported. So what's going on?
Although we've heard it previously, Microsoft's Minecraft boss Helen Chiang recently issued a reminder during an interview with Business Insider, that a sequel to Minecraft would not make sense. The reason why is because it would fracture the community.
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