Super Mega Baseball 2 game update 1.05 is available for PlayStation 4 and PC/Steam. It should be out later today for Xbox One. Check out the patch notes below.
Added to the store:
-
New Stadium DLC: Red Rock Park.
-
New Boss Player Customization DLC. Adds new hair styles, helmets, gloves, tattoos, and cleats.
-
New Fierce Team Customization DLC. Adds many new logos and team designs.
Pennant Race makeover:
-
Players are now locked to a single team for each one-week race.
-
Added ability to edit starting lineups (starting pitcher still chosen randomly and fairly for both teams).
-
Team statistics are tracked throughout each one-week race. They can be viewed from the new Pennant Race Hub and appear in-game similar to Season/Elimination modes.
-
Added ability to use visually customized standard teams, with an option to disable seeing your opponent’s customizations and to report offensive user content.
-
Made it easier to browse profiles of other Pennant Race players.
Major additions:
-
Added more logos to the base game.
-
Added ability to visually customize standard Super Mega League teams.
-
Added a chat wheel for sending short text-only messages during online play, along with the ability to mute incoming messages.
-
Added ability to watch AI vs. AI Exhibition games (local party only).
Balancing:
-
Reduced the difference between high-power and low-power hitters (power up significantly for low-power hitters).
-
Reduced the difference between high-velocity and low-velocity pitchers (in-game pitch speed up significantly for low-velocity pitchers).
-
Slightly reduced the difference between high-speed and low-speed players (speed down slightly for high-speed players).
-
Baserunner jump times when stealing are now more random.
-
Increased the difference between high-fielding and low-fielding players (much fewer dropped balls for high-fielding players, slightly more dropped balls for low-fielding players).
-
Increased the difference between high-arm and low-arm players (faster throws for high-arm players, slower throws for low-arm players).
-
Slightly reduced real-time pitch speed, particularly when batting at high Ego.
-
Tweaked AI pitch targeting and strike/ball rates relative to pitcher’s accuracy.
-
Tweaked AI intentional walk decisions.
-
Improved AI baserunner decisions when choosing whether or not to steal.
-
Improved AI fielder decisions at high Ego when choosing between a force out and a tag out.
-
Made AI infielders more errant when timing their dives and jumps.
-
Improved AI substitution decisions to not leave tired/hurt pitchers in too long, and to be more willing to remove fielders out of position.
-
AI-controlled fielders on human-controlled teams now perform better, particularly when switching selected fielders.
-
Add variation to AI fielding routes so that AI outfielders do not always take the most aggressive route to the ball.
-
When pitching vs. the AI, the pitcher’s velocity and junk skills more realistically affect the AI’s ability to hit fastballs and breaking balls respectively.
-
Increased pitch target sensitivity when performing a normal pitch.
-
Improved ability for catchers to throw out base stealers after a pitchout.
-
Improved fielder behavior when backing up catches.
-
Tweaked batting reticle assist to provide an equal amount of assist to different pitch speeds.
Improvements:
-
Made progress towards smoother and more stable online play, particularly when experiencing intermittent spikes in latency.
-
Made Pennant Race Rating changes for experienced players more driven by win/loss outcomes and less driven by run differentials.
-
Added a +100/+50/+25 Rating bonus for finishing 1st/2nd/3rd in a Pennant Race.
-
Tweaked Pennant Race Ego assignments to drive better 5-inning scores at various skill levels.
-
Reduce maximum change in Pennant Race Rating for experienced players after playing against an inexperienced player.
-
Additional unranked games are now required to become Ranked again in Pennant Race after being inactive for multiple weeks.
-
Reaching the max walks/beanballs or max auto balls limit in Pennant Race now results in a forfeit instead of a disconnect.
-
When entering the pause menu in an online game while batting, the batter automatically steps out when possible.
-
Added slow motion when baserunning vs. the AI in situations requiring a quick advance or retreat decision.
-
User-controlled baserunners at third base now auto tag up immediately on fly balls hit to the outfield with less than 2 outs.
-
Baserunners now ignore individual runner commands that tell them to run back to a base prior to their last safe base (except when they need to tag-up).
-
Improved throw power scores so that all throw scores are possible at every fielding Ego, with a 99 score always being awarded for a perfect release.
-
Improved realism of deflection physics after a fielder misses a diving catch.
-
Added additional pitchout feedback.
-
Made the color of the power swing score text consistent with the swing reticle load colors: red on the way up, blue on the way down.
-
After an intentional walk, the batter’s Mojo can no longer increase and the pitcher’s Mojo can no longer decrease.
-
Improved readability of online user left-side panels that display role, Ego, and connection quality.
-
Throw power bar now remains visible above a fielder while a throw is still queued, and disappears once the throw has timed out.
-
Better cameras when previewing customization and DLC items.
-
Cleats look more detailed.
-
Season schedule now viewable after completing the regular season in Season Mode.
-
Added new item notifications and additional shortcuts to DLC content.
-
Added 158 names to the pools of randomly generated player names.
Issues addressed:
-
Fixed: Auto ball is incorrectly ruled during online Exhibition play shortly after the pitching user leaves or is disconnected.
-
Fixed: Various crashes and exploits occurring in online play through unexpected use of the substitution menu.
-
Fixed: Pitcher is unable to pitch at the start of an online game when transitioning from another game mode in some circumstances.
-
Fixed: Some rare occurrences of a pitch in online play resulting in a giant reticle and an invisible ball.
-
Fixed: Wrong pitch type thrown in online play after switching pitch types while opponent is in the substitution menu.
-
Fixed: When pitching in an online game, after a hit, the camera can sometimes snap in a jarring fashion.
-
Fixed: Ball changes position in unexpected ways at the time of pitch release during online co-op play vs. the AI.
-
Fixed: No batting reticle appearing in online play if attempting to start the play stepped out, but the step out is rejected.
-
Fixed: Rare crash that can occur during online play when a user is disconnected at an inopportune time.
-
Fixed: Rare game corruption that can occur when the home and away teams are both the Wideloads.
-
Fixed: Game can hang for a 4th player trying to join a 2v1 Exhibition game.
-
Fixed: In online play, a pitch could fail to register following a batter substitution in some circumstances.
-
Fixed: In online co-op play, the fielder can experience an invisible ball and/or pitcher following a forced pitcher substitution at the start of a half inning.
-
Fixed: In online co-op season, game can crash for non Party Leader during simulation of CPU games in some instances.
-
Fixed: Online user left-side panels can get stuck showing “Waiting” after all players are done waiting.
-
Fixed: Users can sometimes be placed in incorrect division upon becoming Ranked in Pennant Race.
-
Fixed: Team picker pop-up in Pennant Race can get stuck on the screen.
-
Fixed: Pennant Race results can fail to appear upon completion of a race, or incorrectly appear more than once.
-
Fixed: Pennant Race Rating not increasing after being awarded a win from an opponent forfeit or disconnect.
-
Fixed: Pennant Race Rating not correctly decaying over time due to inactivity.
-
Fixed: Pennant Race games ending in a forfeit or disconnect are not always recorded correctly.
-
Fixed: Win Streak award in Pennant Race can incorrectly reset to zero after an opponent disconnects.
-
Fixed: Win Streak and No Surrender awards in Pennant Race are incorrectly tallied for the current race only.
-
Fixed: Third Base is a Charm award in Pennant Race is not awarded properly.
-
Fixed: Pitching minigame score often inconsistent with the actual distance between pitch target and reticle.
-
Fixed: AI batters have a major advantage against pitchers with small pitch arsenals.
-
Fixed: Baserunners sliding after being told to retreat (leading to the game crashing in certain cases when sliding at home).
-
Fixed: Baserunners fail to process a command after completing a slide in some circumstances.
-
Fixed: Baserunners incorrectly ignoring a command issued right as they are tagging up.
-
Fixed: AI baserunners can forget to tag up after their progress was blocked by another runner.
-
Fixed: Pitcher does not always face the ball on plays in the infield.
-
Fixed: Catcher fails to tend home plate on soft rollers with a runner at third base.
-
Fixed: Catcher attempts to field fly balls in the infield that are nowhere near home plate in some circumstances.
-
Fixed: A forced out fails to be ruled when a fielder is touching the base while in the process of throwing the ball.
-
Fixed: In rare circumstances, an infield fly can be ruled on a sharp line drive.
-
Fixed: Fielder can fail to attempt a catch on balls that appear catchable in some cases.
-
Fixed: Fielder can fail to throw the ball when a throw is queued slightly too early.
-
Fixed: (PS4) Throw power bar not appearing when throwing the ball with a fielder standing near the bottom of the screen.
-
Fixed: Fielder info often appears during strikeout cinematic.
-
Fixed: Ball appears to glide above the ground on some foul balls.
-
Fixed: Umpire fails to make a safe call on certain close plays.
-
Fixed: Pause menu stays visible when a forced pitcher substitution is triggered.
-
Fixed: Batting power score being shown after a hit when the batter is a remote user.
-
Fixed: Announcer calling the next batter the “Designated Hitter” instead of the “Right Fielder” when the batter wears jersey number 34.
-
Fixed: Crash can occur when proceeding too quickly through the pregame lineup menu after resetting to the default lineup.
-
Fixed: Unable to properly navigate Pennant row in Pennant Race Awards screen.
-
Fixed: Starpoints get incorrectly reset when viewing historical seasons.
-
Fixed: Game crashes in rare circumstances when proceeding past the Team Roster screen.
-
Fixed: Pitch arsenal editor’s selected pitches could be displayed incorrectly.
-
Fixed: Deformed armpits when wearing a sleeveless jersey.
-
Fixed: Eyebrows clipping through eyewear.
-
Fixed: Ankle guard not rendering correctly on the boot cut pant style.
-
Fixed: Pennant Race status not refreshing correctly when entering the Play Menu in some circumstances.
-
Fixed: Pitcher can appear on 3-stars after a good offensive performance, but poor pitching statistics are shown.
-
Fixed: Various minor issues with some front end and lineup screens.
-
Fixed: (Steam) Potential crash when entering the substitution menu with a gamepad after previously exiting the menu with the mouse.
-
Fixed: (PS4) Soft lock can occur when swapping users during a game.
The post Super Mega Baseball 2 Patch 1.05 Available, Patch Notes Here appeared first on Operation Sports.
from Operation Sports https://ift.tt/2OHHn6d
0 comments:
Post a Comment