October 21 Wargroove's launch has been pushed back to early 2019, developers Chucklefish said in a blog post Saturday.
Charming turn-based tactic title Wargroove had been due for release in the second half of this year, but Chucklefish said they decided to move the release window to the first quarter of 2019 in order to "provide players with a really robust package when the big day comes." Speaking with PCGamesN at ID@Xbox earlier this year - an event for Microsoft's indie label - Chucklefish designer and artist, Jay Baylis, had said the team was aiming for release in the second half of this year. “It’s taken some time, we really want it to be a huge package.” Baylis said then. “If it stands alone in a robust package then people appreciate that even if the art seems retro and simplistic. Also I think [fans] appreciate the kind of games we make because they know a Chucklefish game is something which has a lot of content and a lot of value.” It looks like that's going to take a little more time than Chucklefish had initially planned, but in the blog post announcing the delay, the developer seems confident the wait will be worthwhile. And it seems Wargroove will be quite the package. We already know the game will include 12 will fully moddable campaigns with branching paths, and the option to edit or create your own campaigns. But will the campaign editor be simple to use?from PCGamesN https://ift.tt/2CVIQj3
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