Star Wars: The Old Republic's director wishes it was less like World of Warcraft

James Ohlen, who worked as the game director of Star Wars: The Old Republic before leaving developer BioWare last month, has spoken about the development of the Star Wars MMO. Ohlen left the company after 22 years in June, and says that he wishes he’d been able to push the game in its own direction.

Ohlen worked on 2003’s Knights of the Old Republic alongside Casey Hudon, who went on to direct the original Mass Effect trilogy. But when it came to creating SWTOR, which launched in 2011, Ohlen suggests the development team were influenced too heavily by a titan of the MMO genre - World of Warcraft.

Check out our list of the best space games on PC.

In an interview with GameInformer, Ohlen says that “with Star Wars: The Old Republic I wish that I pushed a little bit more toward making it kind of Knights of the Old Republic online rather than ‘Star Wars World of Warcraft. A lot of the feedback that we got when SWTOR came out was ‘Hey, we wanted Knights of the Old Republic Online.’”

SWTOR

Ohlen says that fans wanted “something that was more similar” to KOTOR itself than a game inspired by more traditional MMOs. Despite that feedback, which Ohlen says he understands, he maintains “I am still proud of where Star Wars: The Old Republic got to.”

<iframe width="590" height="332" src="https://www.youtube.com/embed/gxwMpSD9GIA?playlist=rpZsH9QNzZM" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>



from PCGamesN https://ift.tt/2M4sBB0
Share on Google Plus

About Unknown

This is a short description in the author block about the author. You edit it by entering text in the "Biographical Info" field in the user admin panel.
    Blogger Comment
    Facebook Comment

0 comments:

Post a Comment