"Aren't you happy?".
RPGs have been around for nearly as long as the modern gaming industry has, and though genre standards are constantly being raised through the generations, there tends to be a homogenous sameness that many RPGs inevitably fall victim into. Octopath Traveler, for example, is a fantastic game, but it’s about as firmly traditional as a modern RPG can possibly be, trading innovation for well-understood genre tropes. On the other end of the spectrum is Undertale, an equally excellent and delightfully surprising role-player that hooks you with its weirdness and how it constantly changes up the status quo.
Undertale is a wonderful experience, not in how well it executes RPG tropes, but in how it often subverts them in fascinating ways. While a typical game of this type sees you acquiring a party of diverse characters, Undertale has you control a sole protagonist for the whole length of the game. Underlying systems in RPGs are usually on the complex side, requiring a certain amount of equipment, stats and many other factors to get the best results out of a team, while Undertale just has HP, Attack and Defense stats with next to no equipment. This act of going against the grain extends to the writing and the story as well; just when you expect a serious boss fight to happen, Undertale throws something silly at you. Similarly, disturbingly dark events can happen moments after a string of gags. Undertale is a game of surprise, of never knowing quite what’s going to happen next, and it’s that sense of freshness that makes this relatively short adventure such a memorable experience.
Read the full article on nintendolife.com
from Nintendo Life | Latest Updates https://ift.tt/2NITb6Z
0 comments:
Post a Comment